eLID_English (18 файлов)

antenna.bnk (45,45 Kb)

combat.bnk (210,7 Kb)

common.bnk (12,9 Kb)

detection.bnk (25,25 Kb)

ending.bnk (15,39 Kb)

general.bnk (123,7 Kb)

island.bnk (42,51 Kb)

monologues.bnk (8,58 Kb)

patrol.bnk (148,41 Kb)

radio.bnk (15,31 Kb)

radiocalls.bnk (77,47 Kb)

search.bnk (75,34 Kb)

streetspeakers.bnk (85,98 Kb)

tapes.bnk (60,42 Kb)

testasset.bnk (6,54 Kb)

tutorial.bnk (28,55 Kb)

upper_city.bnk (125,45 Kb)

wharf.bnk (36,33 Kb)
eLID_Russian (18 файлов)

antenna.bnk (45,45 Kb)

combat.bnk (210,7 Kb)

common.bnk (12,9 Kb)

detection.bnk (25,25 Kb)

ending.bnk (15,39 Kb)

general.bnk (123,7 Kb)

island.bnk (42,51 Kb)

monologues.bnk (8,58 Kb)

patrol.bnk (148,41 Kb)

radio.bnk (15,31 Kb)

radiocalls.bnk (77,47 Kb)

search.bnk (75,34 Kb)

streetspeakers.bnk (85,98 Kb)

tapes.bnk (60,42 Kb)

testasset.bnk (6,54 Kb)

tutorial.bnk (28,55 Kb)

upper_city.bnk (125,45 Kb)

wharf.bnk (36,33 Kb)

_plugindata.bnk (10,83 Mb)

amb_2d_antenna.bnk (16,5 Kb)

amb_2d_island.bnk (15,67 Kb)

amb_2d_outro.bnk (1,01 Kb)

amb_2d_pos_ext_mountain.bnk (3,75 Kb)

amb_2d_pos_ext_sea.bnk (3,25 Kb)

amb_2d_pos_in_concrete.bnk (1,83 Kb)

amb_2d_pos_in_debris.bnk (2,45 Kb)

amb_2d_pos_in_tone.bnk (1,92 Kb)

amb_2d_pos_metal.bnk (4,26 Kb)

amb_2d_pos_snow.bnk (1,66 Kb)

amb_2d_pos_specific.bnk (2,53 Kb)

amb_2d_pos_water.bnk (1,33 Kb)

amb_2d_pos_wind.bnk (1,96 Kb)

amb_2d_tutorial.bnk (2,81 Kb)

amb_2d_tutorial_02.bnk (756 b)

amb_2d_upperantenna.bnk (13,25 Kb)

amb_2d_uppercity.bnk (10,05 Kb)

amb_2d_wharf.bnk (12,02 Kb)

amb_3d_elec.bnk (10,57 Kb)

amb_3d_fire.bnk (3,77 Kb)

amb_3d_ice.bnk (3,97 Kb)

amb_3d_machine.bnk (10,48 Kb)

amb_3d_misc.bnk (2,02 Kb)

amb_3d_pipe.bnk (5,47 Kb)

amb_3d_snow.bnk (3 Kb)

amb_3d_tech.bnk (4,07 Kb)

amb_3d_water.bnk (15,03 Kb)

amb_3d_wind.bnk (8,69 Kb)

amb_dieg_mus_routinemap.bnk (1,31 Kb)

bink_bookend.bnk (18,03 Kb)

bink_misc.bnk (2,33 Kb)

bink_splash_screen.bnk (1,71 Kb)

bink_transitions.bnk (3,45 Kb)

bink_tuto.bnk (1,15 Kb)

breakable_ceramic.bnk (1,13 Kb)

breakable_elec_device.bnk (4,37 Kb)

breakable_food.bnk (2,13 Kb)

breakable_glass.bnk (6,9 Kb)

breakable_objects.bnk (1,98 Kb)

breakable_snow.bnk (1,17 Kb)

breakable_stone.bnk (1,84 Kb)

breakable_wood.bnk (3,82 Kb)

char_gen_react.bnk (8,88 Kb)

chr_1p_midnights_island.bnk (1,17 Kb)

chr_1p_midnights_outro.bnk (7,29 Kb)

chr_1p_midnights_shared.bnk (2,32 Kb)

chr_1p_midnights_tutorial.bnk (10,54 Kb)

chr_1p_midnights_upper_antenna.bnk (7,29 Kb)

chr_1p_midnights_upper_city.bnk (2,77 Kb)

chr_1p_midnights_wharf.bnk (1,28 Kb)

chr_3p_dis_crouch.bnk (1,31 Kb)

chr_3p_dis_drink.bnk (3,39 Kb)

chr_3p_dis_fol_spe.bnk (3,33 Kb)

chr_3p_dis_graffiti.bnk (3,39 Kb)

chr_3p_dis_human_react.bnk (12,5 Kb)

chr_3p_dis_object.bnk (12,28 Kb)

chr_3p_dis_paint_wall.bnk (2,65 Kb)

chr_3p_dis_sm_dice.bnk (4,06 Kb)

chr_3p_dis_sm_snow.bnk (2,53 Kb)

chr_3p_dis_sm_street_fight.bnk (3,69 Kb)

chr_3p_dis_smoke.bnk (4,54 Kb)

chr_3p_dis_snow.bnk (3,09 Kb)

chr_3p_dis_stand.bnk (2,51 Kb)

chr_3p_dis_warm_hand.bnk (2,75 Kb)

chr_3p_fol_fsp_cloth.bnk (121,23 Kb)

chr_3p_fol_fsp_common.bnk (26,58 Kb)

chr_3p_fol_fsp_gear.bnk (119,16 Kb)

chr_3p_fol_gear.bnk (8,48 Kb)

chr_3p_fol_gen.bnk (17,85 Kb)

chr_3p_idlebreak.bnk (2,85 Kb)

chr_3p_storytelling.bnk (5,04 Kb)

chr_abi_colt_spawn.bnk (1,06 Kb)

chr_abi_double_jump.bnk (12,21 Kb)

chr_abi_jul_spawn.bnk (3,53 Kb)

chr_act_tears.bnk (8,54 Kb)

chr_act_void_essence.bnk (3,97 Kb)

chr_gad_multi_tool.bnk (21,52 Kb)

chr_gad_shapeshifting.bnk (33,93 Kb)

chr_pwr_berserk.bnk (15,9 Kb)

chr_pwr_blink.bnk (14,79 Kb)

chr_pwr_domino.bnk (9,57 Kb)

chr_pwr_generic.bnk (7,01 Kb)

chr_pwr_karnesis.bnk (13,55 Kb)

chr_pwr_masquerade.bnk (15,05 Kb)

chr_pwr_shadows.bnk (8,31 Kb)

chr_pwr_wenjie.bnk (1,92 Kb)

chr_wpn_com.bnk (90,7 Kb)

chr_wpn_hamlet.bnk (33,88 Kb)

chr_wpn_hilde.bnk (33,36 Kb)

chr_wpn_hugues.bnk (27,52 Kb)

chr_wpn_melee.bnk (47,69 Kb)

chr_wpn_raphael.bnk (20,7 Kb)

chr_wpn_robert.bnk (23,24 Kb)

chr_wpn_roxane.bnk (33,76 Kb)

chr_wpn_salomon.bnk (36,66 Kb)

chr_wpn_stan.bnk (31,26 Kb)

chr_wpn_sylvie.bnk (35,54 Kb)

chr_wpn_ulrich.bnk (35,75 Kb)

chr_wpn_uma.bnk (20,1 Kb)

chr_wpn_umberto.bnk (36,9 Kb)

com_streetspeaker.bnk (27,43 Kb)

com_talkman.bnk (5,54 Kb)

com_tapeplayer.bnk (8,61 Kb)

common (6,58 Kb)

dieg_mus_indoor_spk.bnk (7,96 Kb)

dieg_mus_orange_spk.bnk (8,37 Kb)

dieg_mus_small_spk.bnk (8,11 Kb)

dieg_mus_specific.bnk (24,86 Kb)

dieg_mus_stage_spk.bnk (8,38 Kb)

dieg_mus_street_spk.bnk (8,39 Kb)

exp_loud.bnk (29,07 Kb)

exp_medium.bnk (7,79 Kb)

imp_bullet_common.bnk (18,16 Kb)

imp_bullet_flesh.bnk (24,13 Kb)

imp_bullet_shotgun.bnk (18,24 Kb)

imp_bullet_sylvie.bnk (18,93 Kb)

imp_melee.bnk (50,68 Kb)

imp_nail.bnk (3,45 Kb)

imp_passby.bnk (4,96 Kb)

init.bnk (45,6 Kb)

int_2bit.bnk (1,23 Kb)

int_ad_panel.bnk (1,65 Kb)

int_alarm.bnk (15,04 Kb)

int_amador_crane.bnk (1,23 Kb)

int_ammo_dispenser.bnk (4,46 Kb)

int_antenna.bnk (11,17 Kb)

int_arcade_game.bnk (10,71 Kb)

int_awakener.bnk (4,61 Kb)

int_battery.bnk (6,61 Kb)

int_beer_tap.bnk (3,2 Kb)

int_candy_machine.bnk (4,75 Kb)

int_cannon.bnk (5,45 Kb)

int_clock.bnk (3,41 Kb)

int_delirium_machine.bnk (14,81 Kb)

int_deliverybooth.bnk (2,35 Kb)

int_departed.bnk (4,26 Kb)

int_depressurization.bnk (124 b)

int_diving_pit.bnk (3,55 Kb)

int_door.bnk (4,26 Kb)

int_door_classic.bnk (33,45 Kb)

int_door_rocket_car.bnk (2,06 Kb)

int_door_sliding.bnk (33,26 Kb)

int_fan_lethal.bnk (1,85 Kb)

int_firework_machine.bnk (8,18 Kb)

int_firework_sabotage.bnk (1,43 Kb)

int_fireworks.bnk (9,18 Kb)

int_flash_tp.bnk (1,11 Kb)

int_flooding.bnk (8,17 Kb)

int_gas_canister.bnk (8,26 Kb)

int_gen_computer.bnk (2,28 Kb)

int_generator.bnk (6,61 Kb)

int_gifts.bnk (16,36 Kb)

int_glitches.bnk (2,1 Kb)

int_graphing_machine.bnk (5,15 Kb)

int_guitar.bnk (10,23 Kb)

int_hackable_cabinet.bnk (1,75 Kb)

int_hacking_target.bnk (4,8 Kb)

int_handhaled_smoke_flare.bnk (4,88 Kb)

int_hazardous.bnk (2,25 Kb)

int_healthstation.bnk (4,81 Kb)

int_iceberg.bnk (2,78 Kb)

int_infusion_machine.bnk (6,17 Kb)

int_intercom.bnk (2,14 Kb)

int_jukebox_hackable.bnk (9,63 Kb)

int_julianna_portal.bnk (1,66 Kb)

int_leaderboard.bnk (1,46 Kb)

int_lever_box.bnk (1,85 Kb)

int_lever_button.bnk (1,95 Kb)

int_lightxp.bnk (6,48 Kb)

int_loot.bnk (40,21 Kb)

int_meat_grinder.bnk (2,45 Kb)

int_mic.bnk (6,33 Kb)

int_minitel.bnk (3,34 Kb)

int_mmk.bnk (4,41 Kb)

int_moxie.bnk (2,19 Kb)

int_moxie_game.bnk (12,49 Kb)

int_moxie_pedestal.bnk (789 b)

int_msd_magic_suppression_device.bnk (12 Kb)

int_oxygen_machine.bnk (1,14 Kb)

int_paranormal.bnk (11,04 Kb)

int_piano.bnk (3,73 Kb)

int_rocketcar.bnk (2,52 Kb)

int_rotating_sas.bnk (2,9 Kb)

int_safe.bnk (3,43 Kb)

int_saferoom.bnk (20,2 Kb)

int_scout.bnk (6,37 Kb)

int_smoking_machine.bnk (3,08 Kb)

int_synth.bnk (12,96 Kb)

int_takethepowerback.bnk (2,73 Kb)

int_thehacker.bnk (6,63 Kb)

int_toilet.bnk (1,38 Kb)

int_trade_automaton.bnk (10,88 Kb)

int_triggers.bnk (18,07 Kb)

int_trinket_creator.bnk (15,59 Kb)

int_turret.bnk (23,7 Kb)

int_windows.bnk (2,58 Kb)

int_wristband_dispenser.bnk (2,8 Kb)

mov_delirium_modules.bnk (2,26 Kb)

mov_propaganda_devices.bnk (2,98 Kb)

mov_radar_pulse.bnk (9,77 Kb)

mov_shutters.bnk (1,35 Kb)

mov_steam_expulsion.bnk (2,15 Kb)

mov_upperant.bnk (4,87 Kb)

mus_antenna.bnk (45,49 Kb)

mus_as_julianna.bnk (15,68 Kb)

mus_island.bnk (59,54 Kb)

mus_tuto.bnk (11,54 Kb)

mus_uc.bnk (51,75 Kb)

mus_wharf.bnk (37,67 Kb)

music_credits.bnk (4,44 Kb)

music_ending.bnk (4,55 Kb)

music_menu.bnk (6,21 Kb)

music_systemic_states.bnk (1,74 Kb)

phy_cardboard.bnk (2,75 Kb)

phy_ceramic.bnk (1,74 Kb)

phy_ceramic_statue.bnk (3,72 Kb)

phy_cushion.bnk (1,84 Kb)

phy_fabric.bnk (1,84 Kb)

phy_flesh.bnk (8,12 Kb)

phy_food.bnk (2,9 Kb)

phy_glass.bnk (4,17 Kb)

phy_metal.bnk (33,29 Kb)

phy_snow.bnk (1,67 Kb)

phy_stone.bnk (3,89 Kb)

phy_water.bnk (2,93 Kb)

phy_wood.bnk (1,75 Kb)

ply_1p_fol_fsp.bnk (274,17 Kb)

ply_1p_fol_gear.bnk (8,19 Kb)

ply_1p_fol_gen.bnk (18,05 Kb)

ply_1p_fol_misc.bnk (3,31 Kb)

pr_11.bnk (4,84 Kb)

pr_20.bnk (2,44 Kb)

pr_29.bnk (3,1 Kb)

pr_32.bnk (1,64 Kb)

pr_33.bnk (698 b)

pr_34.bnk (1,12 Kb)

pr_6.bnk (2,3 Kb)

pr_7.bnk (1,18 Kb)

pr_9.bnk (3,37 Kb)

states_channels.bnk (124 b)

states_characters.bnk (1,04 Kb)

states_map.bnk (844 b)

states_speech.bnk (604 b)

states_system.bnk (5,35 Kb)

states_vib.bnk (244 b)

states_weapon.bnk (1,37 Kb)

stinger_ingame.bnk (6,37 Kb)

tc_1.bnk (1,77 Kb)

tc_18.bnk (854 b)

tc_24.bnk (1,15 Kb)

tc_26.bnk (3,08 Kb)

tc_46.bnk (1,5 Kb)

tc_47.bnk (2,65 Kb)

tc_5.bnk (1,73 Kb)

tc_50.bnk (1,98 Kb)

tc_7.bnk (6,05 Kb)

temp_sfx.bnk (63,25 Kb)

tr_11.bnk (924 b)

tr_16.bnk (1,78 Kb)

ui_ingame_awareness.bnk (3,58 Kb)

ui_ingame_hud.bnk (10,85 Kb)

ui_ingame_interactive.bnk (1,68 Kb)

ui_ingame_progression.bnk (6,34 Kb)

ui_ingame_reward.bnk (1,57 Kb)

ui_ingame_rewind.bnk (3,02 Kb)

ui_ingame_talkman.bnk (5,81 Kb)

ui_menu_appearance.bnk (746 b)

ui_menu_equipment.bnk (5,23 Kb)

ui_menu_gen.bnk (9,22 Kb)

ui_menu_matchmaking.bnk (2,21 Kb)

ui_menu_memories.bnk (770 b)

ui_menu_mission.bnk (6,34 Kb)

ui_menu_residuum.bnk (707 b)

ui_menu_results.bnk (2,36 Kb)

ui_menu_settings.bnk (1,4 Kb)

ui_menu_title.bnk (2,05 Kb)

usr_benjamin.bnk (8,85 Kb)

usr_michel.bnk (13,14 Kb)

vibration.bnk (8,9 Kb)

weapon_tail.bnk (665 b)